Tag: mechanics

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  • Trocundus

    The Judicial Republic of Trocundus--

    The dwarves are an orderly bunch, but are still reeling from the destruction and collapse of their former home of caves two hundred years ago. No one knows the exact cause, but prominent leaders believe it was …

  • Time Domain

    Time (Destiny, Space)

    Delay Onset (Sp): When the cleric fails a save to suffer the condition of (dazzled, fatigued, exhausted, confused, staggered, panicked...) they can delay the condition for 1 round (at higher level make it more than …

  • House Rules

    I have tweaked some things as far as the Pathfinder rules as they're written are described. For those specific to character creation, please see the attached article (or the mechanics tag for expanded options).

    Perception is a passive skill, …

  • Novgorod

    The Federation of Novgorod is a Dwarven nation of the harsh, frigid north. It is made up of several clans that all function mostly independently, but during dangerous times they come together to voice concerns and show a united front to …

  • Kiskeya

    The Grand Principality of Kiskeya is an Elven nation, one of the few in Evaristus who participates in democratic elections of their Parliament. Though some of the younger generations dispute the use of the word 'democratic.'Each elf who …

  • Bazarte

    The Sea People of Bazarte are a group of nomadic traders that operate on the high seas. They are comprised mostly of plucky Halflings but other races are known to work on some of their ships. They travel from port to port and barter with other …

  • Koleva

    The Spirited Commonwealth of Koleva is a nation of gnomes surrounding volcanoes, geysers, and hot springs. Due to a history of conflicts and revolts in the last two centuries, Koleva is now ruled by a Senate and the Princeps. There are 50 …

  • Character Creation Rules

    There will be some optional systems in place to get mechanical benefits for rounding out your character as three dimensional person with allegiances, contacts, allies, and sociocultural advantages and assets. These will be generated on character …

  • Quechuan Caliphate

    The Caliphate of Quechua is a nation of orcs and half-orcs that is mostly nomadic and wanders the desert. Quechua has a Council of Elders that makes decisions for the rest of the clan. The orcs survive in the harsh environment by raising …